Program Name

Maker Club

Organization
Provided by DANEnet
Program Description

Maker clubs combine technology, engineering, art and do-it-yourself culture. Youth create, innovate, design and build projects. Through making youth learn technology and engineering skills, create a vision and then build the product. Thus, while tinkering activities have particular parameters and goals e.g., making a musical instrument or a working pinball machine, they are intentionally designed to support multiple pathways and to suggest a range of solutions. They might include electronic components, computer programming, art or 3D printing. During the club, youth design, create, tinker, fix, modify, and collaborate. They will get to show off their creations and then bring them home. The process of getting stuck and then unstuck is at the core of successful maker clubs. Youth will solder, code and use a hot glue gun during Maker Club. 

Last Updated:
Last Updated:

Locations:

Kennedy Heights Community Center
Theresa Terrace Neighborhood Center
Contact:

Contact:

Alyssa Kenney
Contact Phone
(608) 274-3107
Contact Email
Quick Details:
Grades/Ages Served:
Grade 5 (ages 10 to 11),
Grade 6 (ages 11 to 12),
Grade 7 (ages 12 to 13),
Grade 8 (ages 13 to 14)
Time of Day Offered:
Partial Day,
Evening
Time of Year Offered:
Summer
Day(s) of Week Offered:
Monday,
Wednesday,
Thursday
Program Type:
Science / Technology / Engineering / Math
Free Program:
Yes
Financial Assistance Available:
No
Registration Required:
Yes
ADA Accessible Location(s):
Yes
Services for Children with Disabilities:
No
Transportation Provided:
No
Bilingual Services:
No